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AI Insights · Timothy · October 2021

Top 5 Battlefield Commander Games in Europe Q3 2021

In Q3 2021, the top Battlefield Commander games in Europe showcased varied trends in downloads, revenue, and active users on a unified platform.

Top 5 Battlefield Commander Games in Europe Q3 2021

Throughout the third quarter of 2021, the top Battlefield Commander games in Europe demonstrated a range of performance trends across downloads, revenue, and active users on a unified platform. Here’s a closer look at the metrics for the top five games, according to data from Sensor Tower.

Clash Royale from Supercell showed a dynamic performance in terms of weekly revenue, peaking at approximately $3.5M in early July before dropping to around $1.5M by the end of September. Weekly downloads were relatively steady, hovering around 340K to 370K throughout the quarter. Weekly active users saw a gradual increase, starting at 22.9M at the end of June and climbing to 24.1M by the end of September.

Art of War: Legions by Fastone Games experienced a stable weekly revenue, maintaining figures between $200K and $260K throughout the quarter. Weekly downloads fluctuated, starting at 45K in late June and reaching a peak of about 90K at the end of September. Weekly active users remained relatively stable, with a slight increase from 630K in late June to 658K at the end of September.

Game of Khans - Horde Battle from Xiamen Mechanist Internet Technologies Co., Ltd. had modest revenue figures, averaging around $70K to $90K weekly. Downloads saw a significant increase towards the end of the quarter, from 31K in late June to nearly 40K by late September. Active users showed a positive trend, growing from around 155K in late June to 170K by the end of September.

Might & Magic: Era of Chaos by Ubisoft maintained a consistent weekly revenue, generally staying between $50K and $80K. Weekly downloads were low but showed a peak of 6.8K in early September. Active users remained steady with minor fluctuations, starting at 46.7K in late June and ending around 40.4K by late September.

War Eternal from ONEMT presented a varied revenue performance, with weekly figures ranging from $50K to $94K. Downloads were relatively low, peaking at 9.8K in mid-July. Active users fluctuated throughout the quarter, decreasing from 23.9K in late June to around 17.3K by the end of September.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021